Armored alien that uses its powerful horn as a battering ram.
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Rhino is the defensive unit for the Tech Lab, along with Titans. Rhinos are weaker than Titans but tougher than Marines so they are good to distract defences while your other units destroy the buildings. They are often used by the Erazi Syndicate and paired with Hornets at lower levels.
Rhinos are unlocked with a Level 1 Tech Lab and must be researched before use is possible.
Strengths:
Very good health
Good training time
Weaknesses:
Horrible damage (least of any troop)
Warp size is not good, especially for low-level players with low-level warp gates
Speed is not ideal as swifter troops like Shrikes will move before Rhinos and end up taking damage.