General Information
The Generals Quarters is where you can strengthen the skills and abilities of your Generals by using Skill Points (SP). Skill Points are awarded by winning PvP battles with higher level Players awarding you more SP (and XP). The General himself does not need to be deployed in order to gain SP.
SP Boxes can be bought in the Store in quantities of 100 SP, 1,000 SP or 5,000 SP. These boxes can also be won in Zoot's Loot.
Note: Editors add a Table or show the exact calculation here.
Hitting Players 2x your Level may award 11 to 12 SP.
Hitting Players 3x your Level may award 16 to 17 SP.
The Generals can join you in Battle. When killed they regenerate fast and are available by the next Warp. The General's hotkey is `. The shortcut MAY NOT work for all players. The key associated with the General is the one above "Tab", to the left of "1". However, most non-american keyboards have a different character associated with that key, and as such, it does not work as intended.
Whether you choose to use your General or not is not shown in the Attack Report that is mailed after each Battle. It is foolish to not send your General with the other Troops (first).
At this time (11/20/2012) the Generals have three Boosts available: Damage inflicted, Speed of movement, and Warp Gate size. These Boosts work on all your Troops sent into Battle whether the General joins the Battle or not.
ALL upgrades need the General's Quarters to be of the same level. i.e. in order to have "Light Arsenal" (bonus damage) L4, L4 General's Quarters are needed.
The first General is a Warfighter named General Strom.
General's Statistics
| General Strom | Level | Health | Damage | Range | ROF | Speed | Size |
|---|---|---|---|---|---|---|---|
| 1? (or 3) | 50,000 | 350 | 45 | 60 | 60 | 1 |
General's Quarters Building Stats
*Level-10 and above buildings require 1 Cerulean Core for upgrade.
Benefits
| Level | Damage** | Speed | Warp Capacity | Skill Points Required |
|---|---|---|---|---|
| 1 | 10 | 10 | 10 | 20 |
| 2 | 20 | 12 | 15 | 40 |
| 3 | 25 | 14 | 20 | 90 |
| 4 | 30 | 16 | 25 | 170 |
| 5 | 35 | 18 | 30 | 300 |
| 6 | ||||
| 7 | ||||
| 8 | ||||
| 9 | ||||
| 10* | ||||
| 11* | ||||
| 12* | ||||
| 13* | ||||
| 14* |
- According to the description, the bonus damage is multiplied by unit transport size. A Shrike (size 2) would actually gain 20 bonus damage at L1.





