General Information[]
General Mako | |
---|---|
Skills: |
Shield |
Allegiance: |
Helio Legion (formerly) |
Now Approaching - General Mako!, 2013 Jan 24[]
“ | The Helio Defector, General Mako has joined your cause, and with it comes his technical prowess. Each General's Power Armor has been augmented with new abilities!
General Strom gets the Plasma Cannon, a devastating AoE explosion that can eventually be fired at range. General Vukice gets the Magnetic Shield, a Buff for himself and troops that provides a temporary resistance to munitions based weapons, similar to a Berserker. Mako himself gets the Overdrive ability, giving the affected troops a short term, but sizable upgrade in damage. These abilities aren't part of a general's normal repertoire, and thus require a General's Order to be able to train and upgrade. Keep an eye out for opportunities to get your hands on this valuable item! For more details on Mako's backstory, make sure to visit our forums! |
” |
—Edgeworld, Mail |
Stats[]
Level | Health | Damage | Range | Rate of fire | Speed | Transport size |
---|---|---|---|---|---|---|
0 | 100,000 | 1,000 | 45 | 45 | 60 | 1 |
1 | 125,000 | 1,100 | 45 | 45 | 60 | 1 |
2 | 150,000 | 1,200 | 45 | 45 | 60 | 1 |
3 | 175,000 | 1,300 | 45 | 50 | 60 | 1 |
4 | 200,000 | 1,450 | 45 | 50 | 60 | 1 |
5 | 225,000 | 1,600 | 45 | 50 | 60 | 1 |
6 | 250,000 | 1,750 | 45 | 50 | 65 | 1 |
7 | 275,000 | 1,950 | 45 | 55 | 65 | 1 |
8 | 300,000 | 2,150 | 45 | 55 | 65 | 1 |
9 | 335,000 | 2,350 | 45 | 55 | 65 | 1 |
10 | 370,000 | 2,550 | 45 | 55 | 65 | 1 |
11 | 405,000 | 2,800 | 45 | 55 | 70 | 1 |
12 | 440,000 | 3,050 | 45 | 60 | 70 | 1 |
13 | 475,000 | 3,300 | 45 | 60 | 70 | 1 |
14 | 525,000 | 3,550 | 45 | 60 | 70 | 1 |
15 | 575,000 | 3,800 | 45 | 60 | 70 | 1 |
16 | 625,000 | 4,050 | 45 | 60 | 70 | 1 |
17 | 675,000 | 4,300 | 45 | 60 | 70 | 1 |
General's Boost[]
An extract from the table of all possible General abilities that applies to the General Mako:
Skill | Levels | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic Skills | ||||||||||||||||||
Shield | Medium health boost multiplied by unit transport size | |||||||||||||||||
Health | 110 | 120 | 130 | 140 | 180 | 250 | 380 | 590 | 1,050 | 1,770 | 2,770 | 4,050 | 5,630 | 7,500 | 9,750 | 12,100 | 14,450 | |
SP | 100 | 100 | 150 | 500 | 1,000 | 1,000 | 1,000 | 1,500 | 4,000 | 4,500 | 4,700 | 4,800 | 4,900 | 5,000 | 5,100 | 5,500 | 6,000 | |
Light Arsenal | Small damage boost multiplied by unit transport size | |||||||||||||||||
Damage | 10 | 20 | 25 | 30 | 35 | 40 | 50 | 70 | 100 | 160 | 250 | 350 | 480 | 640 | 810 | 990 | 1,170 | |
SP | 20 | 40 | 90 | 170 | 300 | 600 | 1,000 | 1,500 | 4,000 | 4,500 | 4,700 | 4,800 | 4,900 | 5,000 | 5,100 | 5,500 | 6,000 | |
Concussion | Slows down enemy fire for a duration of time | |||||||||||||||||
Concussion | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 25 | 28 | 31 | 34 | |
SP | 20 | 40 | 90 | 170 | 300 | 600 | 1,000 | 1,500 | 4,000 | 4,500 | 4,700 | 4,800 | 4,900 | 5,000 | 5,100 | 5,500 | 6,000 | |
Active Skills | ||||||||||||||||||
Teleport | Click to teleport the General anywhere on the map. At level 10 click and hold to teleport General and surrounding troops. | |||||||||||||||||
Cooldown | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 5 | 4 | 3 | 2 | 1 | 1 | 1 | 1 | |
Max Range | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | |
Uses | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 7 | 7 | 8 | 9 | 10 | |
SP | 800 | 800 | 800 | 800 | 800 | 800 | 800 | 800 | 800 | 2,500 | 2,500 | 2,500 | 2,500 | 2,500 | 2,500 | 3,000 | 3,500 | |
EMP Grenade | Temporarily disables nearby turrets from firing. At level 10 click and hold to charge detonation and disable a larger area. | |||||||||||||||||
Cooldown | 20 | 18 | 16 | 14 | 12 | 10 | 10 | 10 | 10 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | |
Duration | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 10 | 10 | 10 | |
Min Range | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 200 | 210 | 220 | 230 | 240 | 250 | 260 | 270 | |
Max Range | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 250 | 260 | 270 | 280 | 290 | 300 | 310 | 320 | |
Uses | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | 10 | |
SP | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 3,000 | 3,100 | 3,200 | 3,300 | 3,400 | 3,500 | 4,000 | 4,500 | |
Premium Skills | ||||||||||||||||||
Overdrive | Puts all troops into overdrive and dramatically increases their damage output. | |||||||||||||||||
Cooldown | 20 | 20 | 20 | 20 | 15 | 15 | 15 | 15 | 15 | 12 | 12 | 12 | 12 | 12 | 10 | 10 | 10 | |
Duration | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 6 | 7 | 8 | 10 | 10 | 10 | |
Min Range | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | |
Max Range | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 220 | 220 | 220 | 250 | 250 | 270 | 280 | 290 | |
Power | 1.1 | 1.2 | 1.2 | 1.2 | 1.3 | 1.4 | 1.4 | 1.5 | 1.6 | 1.7 | 1.8 | 1.9 | 2.0 | 2.1 | 2.5 | 2.75 | 3.0 | |
Uses | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 10 |
* Actual damage bonus is multiplied by unit transport size, i.e., it is doubled for Shrike, tripled for Bomba