Defense Turrets
Level
Attack
Health
Time
Range
Rate
Targets
1
120
870
16m
200
30
2
3,200
3,200
3,200
0
2
128
915
40m
200
30
2
8,000
8,000
8,000
0
3
136
960
1h40m
200
30
3
20k
20k
20k
0
4
144
1,005
4h
200
30
3
50k
50k
50k
0
5
152
1,050
7h
200
30
4
130k
130k
130k
0
6
160
1,095
20h
200
30
5
200k
200k
200k
0
7
168
1,140
21h
220
30
6
220k
220k
220k
0
8
250
1,350
22h
220
30
6
240k
240k
240k
0
9
330
1,600
23h
220
30
6
260k
260k
260k
0
10
450
1,900
1d
250
33
6
280k
280k
280k
1
11
600
2,850
1d
250
33
7
300k
300k
300k
1
12
800
3,500
1d8h
275
36
7
300k
300k
300k
1
13
1,150
4,150
1d8h
300
36
8
300k
300k
300k
1
14
1,500
5,000
1d8h
325
40
8
300k
300k
300k
1
Total time lvl 9: 99h36m
Level
Attack
Health
Time
Range
Rate
1
40
720
16m
300
30
3,200
3,200
3,200
1
2
50
815
40m
300
30
8,000
8,000
8,000
1
3
60
910
1h40m
300
30
20,000
20,000
20,000
1
4
70
1,000
4h
325
30
50,000
50,000
50,000
1
5
80
1,100
7h
350
30
130,000
130,000
130,000
1
6
95
1,200
20h
350
30
151,666
151,666
151,666
1
7
110
1,300
21h
375
30
173,332
173,332
173,332
1
8
120
1,850
22h
375
30
194,998
194,998
194,998
1
9
150
2,600
23h
375
30
216,664
216,664
216,664
1
10
225
3,600
1d
400
30
238,330
238,330
238,330
1
11
350
5,400
1d
400
30
260,000
260,000
260,000
1
12
600
6,000
1d8h
425
30
260,000
260,000
260,000
1
13
950
6,600
1d8h
550
30
260,000
260,000
260,000
1
14
1100
7,200
1d8h
600
40
260,000
260,000
260,000
1
Neutron Mine
Level
Attack
Health
Time
Range
Rate
Splash
Stealth
**
1
550
10
1m
60
10
150
100
50
50
100
1
2
560
10
1m
60
10
150
100
50
50
100
1
3
570
10
1m
60
10
150
100
50
50
100
1
4
580
10
1m
60
10
150
100
50
50
100
1
5
590
10
1m
60
10
150
100
50
50
100
1
6
600
10
1m
60
10
150
100
50
50
100
1
7
610
10
1m
60
10
150
100
50
50
100
1
8
620
10
1m
60
10
150
100
50
50
100
1
9
630
10
1m
60
10
150
100
50
50
100
1
10*
640
10
1m
60
10
150
100
50
50
100
1
11*
650
10
1m
60
10
150
100
50
50
100
1
12*
660
10
1m
60
10
150
100
50
50
100
1
13*
700
10
1m
60
10
150
100
50
50
100
1
14*
900
10
1m
60
10
150
100
50
50
100
1
* Note:Neutron Mines DO NOT require Incendiary Cores to construct levels 10 and above building upgrades. They require a Factoryofthesameleveltoupgrade .
**Note: The ( ) column is the cost of upgrade, assuming that you have all the resources needed, but don't want to use the Command Center . Buying the upgrade does it instantly, even if Command Center is busy building something else.
Level
Attack
Health
Time
Range
Rate
Targets
*
1
60
2,800
15m
250
45
2
2.4k
1.2k
1
1
2
80
3,800
40m
275
45
3
3.2k
1.6k
1
3
3
100
5,000
1h40m
300
45
4
16k
8k
1
3
4
120
6,400
4h
325
45
5
40k
20k
1
5
5
140
8,000
7h
350
45
6
100k
50k
1
10
6
160
9,800
8h
350
45
7
100k
50k
1
10
7
180
11,800
12h
375
45
8
100k
50k
1
15
8
200
13,000
15h
375
45
9
100k
50k
1
15
9
220
15,400
15h
375
45
10
100k
50k
1
40
10
280
18,000
1d
375
45
12
100k
50k
1
40
11
420
21,000
1d
400
45
15
100k
50k
1
40
12
600
24,200
1d
450
45
15
100k
50k
1
40
13
750
28,000
1d8h
500
45
15
100k
50k
1
40
14
900
31,000
1d8h
500
45
15
100k
50k
1
40
*Note: The ( ) column is the cost of upgrade, assuming that you have all the resources needed, but don't want to use the Command Center . Buying the upgrade does it instantly, even if Command Center is busy building something else. If you don't have enough Incendiary Cores , add 25 to the cost.