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This page is cumbersome and needs editing. 
I suggest to put the enemies direction table on a separate page.
Build simulator

The Defense Simulator is a building that allows you to test your defenses. For building statistics visit the Combat Buildings Stats page.


"Test your base defenses and earn XP with our new Tower Defense Mode! Build the new Defense Simulator and battle waves of Marines, Pulse Tanks, Bombas and more! Complete all the campaigns to show that your base is the best."


Campaign selector

The Campaign Selector

Build the Defense Simulator on your base and through it you can embark on a number of defensive campaigns against stronger and stronger NPCs of differing levels, research levels, and troop compositions. More campaigns will unlock as you level up your Defense Simulator building.

Each campaign has a number of individual attacks that can be initiated by using a charge of the Defense Simulator similar to that of a Warp Gate, except that it enjoys a recharge timer of only 15 minutes and has a 6 launches capacity!

At the end of each NPC attack you will be scored as to how effectively you defended and will receive XP and an item! Any buildings lost in the simulated defense will not be damaged when you return to your base.

The key to maximizing the points is to lose no buildings in the fight (3 stars) and do it on the first attempt (2x bonus). The key to winning the first attempt is to either blow a simulator charge to see where that particular level will attack, or to know before hand. See table below for levels 100+. It appears that they go in a counter-clockwise pattern; by defending with your strongest towers at the point of attack you can defeat a simulation for the maximum score. Eventually, of course, you will meet enemies too strong for your level.

For more information regarding campaigns, refer to the Defense Simulator Campaigns page.


DefenseSim BoostSel

Defense Simulator - Boost Selection

After choosing the campaign, you can apply both a XP boost and a defense boost, from those available on the Boost Selection screen.

Defense Simulator Stats (Needs Stats Added)

Cost Build Time Health Platinum Simulation Unlocked
Crystal Gas Energy
1 50 50 100 30s 110 Defence Training (1-50)
2 1k 1k 2k 1m30s 120 Bullet Storm (1-100)
3 10k 10k 20k 25m 130 Target Practice (1-100)
4 10k 10k 20k 2h5m 140 Tank Maneuver (1-100)
5 10k 10k 20k 20h50m 150 The Vanguard (101-2k)
6 10k 10k 20k 2d4h5m 150 Deadly Snipes (101-2k)
7 10k 10k 20k 3d11h20m 160 Tank Assault (101-2k)
8 10k 10k 20k 3d13h50m 200 Ahh! Giant Spiders (2k-10k
9 10k 10k 20k 3d16h20m 300 All or Nothing (2k-10k)
10* 10k 10k 20k 3d18h50m 400 The Quiet Assassins (2k-10k
11* Tanks,Tanks,Tanks (2k-10k)
12* Bombas' Last Stand (2k-10k)
Tot. 1258 Different Simulations














*Note: Level 10 and above building upgrades need One Cerulean Core

Boosts and bonus

XP Boost

Depending of what you choose, before the battle you will get 1x (no boost), 2x, 15x, or 30x boost.

Star Boost

One star = 1x boost, two stars = 2x boost, and three stars = 4x boost.

Unlock bonus

First time you are hit by the attacker = 2x bonus.

The following attacks = 1x bonus.

Attacks come from which direction?

Polar directions

Polar directions.

On the mission selector you have 12 possible choises.

The first page of Defence Training starts at N and end at SW. The second page of Defence Training starts at S and end at NE. And so on.

N NW W SW
S SE E NE
N NW W SW

And it continues around your base counter clockwise.

This means that when the last mission of Tank Maneuver is in W the first of The Vangaurd missions will be SW.

Prizes

After each battle, besides gaining XP, you can also win one of theze prizes:

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