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Build simulator

The Defense Simulator is a building that allows you to test your defenses. For building statistics visit the Combat Buildings Stats page.


"Test your base defenses and earn XP with our new Tower Defense Mode! Build the new Defense Simulator and battle waves of Marines, Pulse Tanks, Bombas and more! Complete all the campaigns to show that your base is the best."


Campaign selector

The Campaign Selector

Build the Defense Simulator on your base and through it you can embark on a number of defensive campaigns against stronger and stronger NPCs of differing levels, research levels, and troop compositions. More campaigns will unlock as you level up your Defense Simulator building.

Each campaign has a number of individual attacks that can be initiated by using a charge of the Defense Simulator similar to that of a Warp Gate, except that it enjoys a recharge timer of only 15 minutes and has a 6 launches capacity!

At the end of each NPC attack you will be scored as to how effectively you defended and will receive XP and an item! Any buildings lost in the simulated defense will not be damaged when you return to your base.

The key to maximizing the points is to lose no buildings in the fight (3 stars) and do it on the first attempt (2x bonus). The key to winning the first attempt is to either blow a simulator charge to see where that particular level will attack, or to know before hand. See table below for levels 100+. It appears that they go in a counter-clockwise pattern; by defending with your strongest towers at the point of attack you can defeat a simulation for the maximum score. Eventually, of course, you will meet enemies too strong for your level.

Defence Simulator Stats (Needs Stats Added)

Cost Build Time Health Base XP XP from Lvl 100 Defender (+1000%) Simulation Unlocked
Crystal Gas Energy
1 50 50 100 30s 110 Defence Training (1-50)
2 1k 1k 2k 1m30s 120 Bullet Storm (1-100)
3 10k 10k 20k 25m 130 Target Practice (1-100)
4 10k 10k 20k 2h5m 140 Tank Maneuver (1-100)
5 10k 10k 20k 20h50m 150 The Vanguard (101-2k)
6 10k 10k 20k 2d4h5m 150 Deadly Snipes (101-2k)
7 10k 10k 20k 3d 11h 20m 160 Tank Assault (101-2k)
8 10k 10k 20k 3d 13h 50m 200 Ahh! Giant Spiders (2k-10k
9 All or Nothing (2k-10k)
10* The Quiet Assassins (2k-10k
11* Tanks,Tanks,Tanks (2k-10k)
12* Bombas' Last Stand (2k-10k)
Tot. 1258 Different Simulations
















Note: All Buildings upgrades to 10, 11, or 12 need One Cerulean Core


Level

Enemies Direction
The Vangard 101 Shrikes, Rinos, Pyros SW
The Vangard 106 S
The Vangard 111 SE
The Vangard 116 E
The Vangard 121 NE
The Vangard 126 N
The Vangard 131 NW
The Vangard 136 W
The Vangard 141 SW
The Vangard 146 S
The Vangard 151 SE
The Vangard 156 E
The Vangard 161 NE
The Vangard 166 N
The Vangard 171 NW
The Vangard 176 W
The Vangard 181 SW
The Vangard 186 S
The Vangard 191 SE
The Vangard 196 E
The Vangard 201 NE
The Vangard 210 N
The Vangard 219 NW
The Vangard 228 W
The Vangard 237 SW
The Vangard 246 S
The Vangard 255 SE
The Vangard 264 E
The Vangard 273 NE
The Vangard 282 N
The Vangard 291 NW
The Vangard 300 29 Shrikes W
The Vangard 309 29 Shrikes, 4 Pyros, 8 Rinos SW
The Vangard 318 29 Shrikes, Rinos, Hornets S
The Vangard 327 SE
The Vangard 336 E
The Vangard 345 NE
The Vangard 354 N

Note: For Vangard you will get a basic XP 100 times the Vangard number. This have to be multiplied with XP boost, Star Boost, and Unlock bonus.

Boosts and bonus

XP Boost

Depending of what you choose, before the battle you will get 1x (no boost), 2x, 15x, or 30x boost.

Star Boost

One star = 1x boost, two stars = 2x boost, and three stars = 4x boost.

Unlock bonus

First time you are hit by the attacker = 2x bonus.

The following attacks = 1x bonus.

Attacks come from which direction?

Campaign selector

The Campaign Selector

On the mission selector you have 9 possible choises.

The first page of Defence Training is:

N NE E SE
S SW W NW
N NE E SE

And it continues around your base counter clockwise.

This means that when the last mission of Tank Manuever is in W the first of The Vangaurd missions will be from SW.

Defence boosts, XP boosts, and I. Cores

You will after each battle get a price un top of the XP earned.

Either Defence Sim XP x2, Defence Sim XP x15, Defence Sim XP x30, Defence Sim Level +25, Defence Sim level +50 , or Defence Sim level x2.

Where the last three does not seem to do anything? Bug?

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