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Commandcenter 6


General Information

Also known as CC, this is the main building in the game, all other buildings are based on and restricted to the

same level as this or lower and therefore all progress is limited by CC level. Also, the CC is the target of all attacks, so be sure to surround it in a cluster of turrets and buildings. When you destroy a CC, you will win the battle even if you had not attacked the other buildings. So, the best strategy for winning a battle is to target the CC and get as near as possible, so you can bring in Specters to finish it off.

Command Center Stats

Cost Build Time Health Base XP Base Size XP from Lvl 100 Defender (+1000%)
Crystal Gas
1 Free Free Present 300 30 900 330
2 10 10 1m 600 60 900 660
3 1k 1k 5m 900 90 900 990
4 6k 6k 30m 1200 120 900 1310
5 24k 24k 2h 1500 150 900 1650
6 50k 50k 8h 1800 180 900 1980
7 50k 50k 15h 2100 210 900 2310
8 50k 50k 1d 5h 2500 250 900 2750
9 50k 50K 1d19h30m 3000 300 900 3300
10* 50k 50k 2d9h45m 4000 400 900 4400
11* 50k 50k 3d 5000 500 900 5500
12* 50k 50k 3d11h20m 7500 750 900 7500
13** 50k 50k 4d4h 7500 ? 1000 ?
Tot. 381010 381010 17d20h20m






















* Note: Level 10, 11 and 12 building upgrades need 1 Cerulean Core.
** Note: Level 13 CC needs 2 Cerulean Cores for upgrade.
Updated: 07/26/2012


Buildings Constructable per CC Level

Level 1 2 3 4 5 6 7 8 9 10 11 12 13
Barracks 1 1 2 2 3 3 4 4 4 4 4 4 4
Factory 0 0 0 1 1 2 2 3 3 3 3 3 3
Staging Area 1 2 3 4 5 5 5 5 6 6 6 8 10
Tech Lab 1 1 1 1 1 1 1 1 1 1 1 1 1
Warp Gate 1 1 1 1 1 1 1 1 1 1 2 2 2
Supply Depot 0 1 2 2 3 3 4 4 5 5 5 6 7
Crystal Mine 1 2 2 2 3 3 4 4 4 5 5 6 7
Gas Refinery 1 2 2 2 3 3 4 4 4 5 5 6 7
Solar Plant 0 1 2 2 3 3 4 4 4 5 5 6 7
Reactor 0 1 2 2 3 3 4 4 4 5 5 6 7
Gun Turret 2 3 4 5 6 7 8 10 11 12 13 15 17
X-1 Cannon 0 2 3 3 4 5 5 7 8 10 11 13 15
Concussion Turret 0 0 2 3 4 5 6 7 9 11 12 13 15
Tesla Tower 0 0 0 0 3 4 5 6 8 10 11 12 14
Incendiary Turret 0 0 1 1 1 1 3 4 5 7 9

10

13

Sniper Turret

0 0 0 0 0 0 1 2 3 4 5 6 8
Heavyweight Turret 0 0 0 0 0 0 1 2 3 4 5 6 8
Fleet Academy* 0 0 0 0 0 0 0 0 0 0 0 1 1
Total buildings 10 15 27 31 44 48 61 72 80 94 102 124 148



























*Note: Fleet Academy also requires Level 12 Barracks to be built.
Only the new Defense Lab and Resource Converter aren't standing here.

Buildings Constructable per CC Level (alternate view)

Level 1 2 3 4 5 6 7 8 9 10 11 12 13
Barracks +1 - +1 - +1 - +1 - - - - - -
Factory - - - +1 - +1 - +1 - - - - -
Staging Area +1 +1 +1 +1 +1 - - - +1 - - +2 +2
Tech Lab +1 - - - - - - - - - - - -
Warp Gate +1 - - - - - - - - - +1 - -
Supply Depot - +1 +1 - +1 - +1 - +1 - - +1 +1
Crystal Mine +1 - +1 - +1 - +1 - - +1 - +1 +1
Gas Refinery +1 - +1 - +1 - +1 - - +1 - +1 +1
Solar Plant - +1 +1 - +1 - +1 - - +1 - +1 +1
Reactor - +1 +1 - +1 - +1 - - +1 - +1 +1
Gun Turret +2 +1 +1 +1 +1 +1 +1 +2 +1 +1 +1 +2 +2
X-1 Cannon - +2 +1 - +1 - +1 +2 +1 +2 +1 +2 +2
Concussion Turret - - +2 +1 +1 +1 +1 +1 +2 +2 +1 +1 +2
Tesla Tower - - - - +3 +1 +1 +1 +2 +2 +1 +1 +2
Incendiary Turret - - +1 - - - +1 +2 +1 +2 +2 +1 +3
Sniper Turret - - - - - - +1 +1 +1 +1 +1 +1 +2
Heavyweight Turret - - - - - - +1 +1 +1 +1 +1 +1 +2
Fleet Academy* - - - - - - - - - - - +1 -
Total buildings +10 +4 +11 +4 +13 +4 +11 +9 +9 +13 +7 +14 +21

























*Note: Requires Barracks level 12 and Command Center level 12

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