Edgeworld Wiki
Advertisement

As requested by many - here are all the building statistics in one page, Enjoy :)

Command Center

CC Stats

Cost Build Time Building Health Base XP XP from Lvl 100 Defender (+1000%)
Crystal Gas Energy Uranium
1 n/a n/a n/a n/a given 300 30 330
2 200 200 0 0 1m 600 60 660
3 1k 1k 0 0 5m 900 90 990
4 6k 6k 0 0 30m 1200 120 1320
5 24k 24k 0 0 2h 1500 150 1650
6 200k 200k 0 0 15h 1800 180 1980
7 1m 1m 0 0 3d 2100 210 2310
8 15m 15m 15m 15m 4d 2500 250 2750
9 20m 20m 20m 20m 6d 3000 300 3300
10* 60m 60m 60m 60m 12d 4000 400 4400
11* 78m 78m 78m 78m 18d 5000 500 5500
- 174m 174m 173m 173m 43d18h Total Res. Spent



















* All level 10 and 11 buildings require 1 Cerulean Core to complete.
Total build time of CC 11: 43d 17h 36m

Buildings Constructable per CC Level

Level 1 2 3 4 5 6 7 8 9 10 11
Barracks 1 1 2 2 3 3 4 4 4 4 4
Factory 0 0 0 1 1 2 2 3 3 3 3
Staging Area 1 2 3 4 5 5 5 5 6 6 6
Tech Lab 1 1 1 1 1 1 1 1 1 1 1
Warp Gate 1 1 1 1 1 1 1 1 1 1 1
Supply Depot 0 1 2 2 3 3 4 4 5 5 5
Crystal Mine 1 1 2 2 3 3 4 4 4 5 5
Gas Refinery 1 1 2 2 3 3 4 4 4 5 5
Solar Plant 1 1 2 2 3 3 4 4 4 5 5
Reactor 1 1 2 2 3 3 4 4 4 5 5
Gun Turret 2 3 4 5 6 7 8 8 9 9 10
X-1 Cannon 0 2 3 3 4 4 5 6 7 8 8
Concussion Turret 0 0 2 3 4 5 6 7 8 9 9
Tesla Tower 0 0 0 0 3 4 5 6 7 7 8
Incendiary Turret 0 0 1 1 1 1 2 2 3 5 6
Total buildings 10 15 27 31 44 48 59 63 70 78 81















.

Buildings Constructable for evrey CC Level

Level 1 2 3 4 5 6 7 8 9 10 11
Barracks +1 - +1 - +1 - +1 - - - -
Factory - - - +1 - +1 - +1 - - -
Staging Area +1 +1 +1 +1 +1 - - - +1 - -
Tech Lab +1 - - - - - - - - - -
Warp Gate +1 - - - - - - - - - -
Supply Depot - +1 +1 - +1 - +1 - +1 - -
Crystal Mine +1 - +1 - +1 - +1 - - +1 -
Gas Refinery +1 - +1 - +1 - +1 - - +1 -
Solar Plant +1 - +1 - +1 - +1 - - +1 -
Reactor +1 - +1 - +1 - +1 - - +1 -
Gun Turret +2 +1 +1 +1 +1 +1 +1 - +1 - +1
X-1 Cannon - +2 +1 - +1 - +1 +1 +1 +1 -
Concussion Turret - - +1 +1 +1 +1 +1 +1 +1 +1 -
Tesla Tower - - - - +3 +1 +1 +1 +1 - +1
Incendiary Turret - - +1 - - - +1 - +1 +2 +1
Total buildings +10 +4 +11 +4 +13 +4 +11 +4 +7 +8 +3















.

Resource Buildings

Production Buildings

Level Crystal Mine Gas Refinery Solar Plant Reactor Build Time Health Hourly Production Capacity Time to Maximum Capacity Base XP XP from Lvl 100 Defender (+1000%)
Gas Crystal Gas Crystal Gas Crystal
1 50 50 25 25 25 25 9s 100 600 600 1:00:00 10 110
2 100 100 50 50 50 50 36s 120 900 2,000 2:13:20 12 132
3 150 150 75 75 75 75 1m30s 140 1,320 5,000 3:47:16 14 154
4 850 850 425 425 425 425 5m 160 1,980 8,000 4:02:25 16 176
5 6k 6k 3k 3k 3k 3k 30m 180 3,000 25,000 8:20:00 18 198
6 300k 300k 150k 150k 150k 150k 2h 200 4,500 50,000 11:06:40 20 220
7 3m 3m

1.5m

1.5m 1.5m 1.5m 6h 220 10,020 125,000 12:28:30 22 242
8 4m 4m 2m 2m 2m 2m 1d 240 25,020 250,000 9:59:31 24 264
9 6m 6m 3m 3m 3m 3m 2d 260 40,020 500,000 12:29:38 30 330
10 12m 12m 6m 6m 6m 6m 3d 310 55,020 1,000,000 18:10:31 40 440
11 16m 16m 8m 8m 8m 8m 3d18h 400 199,980 2,000,000 10:00:04

Supply Depots

Level Cost Build Time Health Capacity Base XP XP from Lvl 100 Defender (+1000%)
Crystal Gas
1 100 100 30s 300 1k 30 330
2 500 500 1m 360 5k 36 396
3 1k 1k 5m 420 10k 42 462
4 5k 5k 15m 480 50k 48 528
5 10k 10k 1h 540 250k 54 594
6 50k 50k 4h 600 1,250k 60 660
7 250k 250k 15h 660 5m 66 726
8 8m 8m 1d 720 10m 72 792
9 10m 10m 2d 780 20m 78 858
10* 12m 12m 2d 840 30m
11* 15m 15m 2d 1000 40m

















* Both level 10 and 11 Buildings require 1 Cerulean core.


Combat Buildings

Staging Area

Stagingarea 1

Level 1 Staging Area

Level Crystal Gas Time Health Capacity
1 50 50 12s 450 40
2 100 100 1m 500 80
3 200 200 2m 550 120
4 750 750 10m 600 160
5 5k 5k 30m 650 200
6 30k 30k 2h 700 240
7 200k 200k 8h 750 280
8 1m 1m 8h 800 320
9 1m 1m 8h 850 360
10* 1m 1m 8h 900 400
11* 1m 1m 8h 1400 440

* All Level 10 & 11 buildings require 1 Cerulean Core to construct.

Warp Gate

Level Crystal Gas Energy Time Health Capacity
1 - - - - 100 10
2 1m 1m 2m 2m 30s 110 15
3 10k 10k 20k 25m 120 20
4 50k 50k 100k 2h 5m 130 25
5 500k 500k 1m 20h 50m 140 30
6 2m 2m 4m 3d 11h 20m 150 40
7 8m 8m 16m 13d 21h 20m 160 50
8 17.5m 17.5m 35m 17d 08h 40m 200 60
9 20m 20m 40m 20d 20h 300 75
10* 35m 35m 70m 28d 300 100
11* 50m 50m 100m 37d 600 133

File:Warp1.png

Warp Gate Level 1

* Both level 10 and level 11 building require 1 Cerulean core.

Tech Lab

File:Tech-Lab.png

Tech Lab

Level Crystal Gas Energy Time Health
1 50 50 100 12s 100
2 400 400 800 2m 120
3 1k 1k 2k 5m 140
4 5k 5k 10k 25m 160
5 100k 100k 200k 8h20m 180
6 250k 250k 500k 20h50min 200
7 500k 500k 1m 1d17h40m 220
8 12m 12m 24m 3d 240
9 15m 15m 30m 11d 300
10* 25m 25m 50m 12d 400
11* 31.25m 31.25m 62.5m 15d 500

* Both level 10 and 11 buildings require 1 Cerulean core.

Barracks

File:Barracks.png

Barracks

Level Crystal Gas Time Health
1 80 50 12s 500
2 75 75 1m 550
3 125 125 2m 600
4 1000 1000 10m 650
5 4500 4500 30m 700
6 30k 30k 2hr 750
7 175k 175k 8h 800
8 1m 1m 10h 850
9 1m 1m 20h 900
10* 1m 1m 1d 06h 950
11* 1m 1m 1d 09h 20m 1200

* Both 10 and 11 require 1 Cerulean core to complete

Factory

File:Factory.jpg

Factory

Level Crystal Gas Time Health
1 50 50 2m 500
2 100 100 7m30s 550
3 500 500 30m 600
4 750 750 2h 650
5 5k 5k 8h 700
6 100k 100k 8h 750
7 250k 250k 8h 800
8 1m 1m 10h 850
9 1m 1m 20h 900
10* 1m 1m 1d 6h 950
11* 1m 1m 1d 9h 20m 1400

Defense Turrets

Tesla Tower

Level Attack Health Range Rate Targets Crystal Gas Energy Uranium Time
1 120 870 200 30 2 3,200 3,200 3,200 0 16m
2 128 915 200 30 2 8,000 8,000 8,000 0 40m
3 136 960 200 30 3 20,000 20,000 20,000 0 1h40m
4 144 1,005 200 30 3 50,000 50,000 50,000 0 4h
5 152 1,050 200 30 4 130,000 130,000 130,000 0 10h
6 160 1,095 200 30 5 240,000 240,000 240,000 0 20h
7 168 1,140 220 30 6 400,000 400,000 400,000 0 1d9h20m
8 250 1,350 220 30 6 6,000,000 6,000,000 12,000,000 0 2d
9 330 1,600 220 30 6 12,000,000 12,000,000 24,000,000 0 3d
10* 450 1,900 220 30 6 24,000,000 24,000,000 48,000,000 0 3d
11* 675 2,850 220 30 7 36,000,000 36,000,000 72,000,000 0 4d12h
















* Note: Any level 10 or 11 building upgrade requires 1 Cerulean Core to construct.

Incendiary Turret

Level Attack Health Range Rate of Fire Targets Splash Radius Crystal Gas Energy Incendiary Core Time
1 40 720 300 30 1 0 3,200 3,200 3,200 0 16m
2 50 815 300 30 1 0 8,000 8,000 8,000 2 40m
3 60 910 300 30 1 0 20,000 20,000 20,000 3 1h40m
4 70 1,000 325 30 1 0 50,000 50,000 50,000 4 4h
5 80 1,100 325 30 1 0 130,000 130,000 130,000 5 10h
6 90 1,200 325 30 1 0 240,000 240,000 240,000 6 20h
7 100 1,300 350 30 1 0 400,000 400,000 400,000 7 1d9h20m
8 140 1,850 350 30 1 0 6,000,000 6,000,000 12,000,000 8 2d
9 200 2,600 350 30 1 0 12,000,000 12,000,000 24,000,000 9 3d
10 280 3,600 350 30 1 0 24,000,000 24,000,000 48,000,000 10* 3d
11 420 5,400 350 30 1 0 36,000,000 36,000,000 72,000,000 11* 3d

* Note: Any level 10 or 11 building upgrade requires 1 Cerulean Core to construct.

Concussion Turret

Level Attack Health Crystal Gas Energy Uranium Time Range Rate Targets
1 80 600 1,200 1,200 1,200 0 6m 300 30 1
2 88 680 3,200 3,200 3,200 0 16m 300 30 1
3 96 760 8,000 8,000 8,000 0 40m 300 30 1
4 104 840 20,000 20,000 20,000 0 1h40m 325 30 1
5 112 920 50,000 50,000 50,000 0 4h 325 30 1
6 120 1,000 130,000 130,000 130,000 0 10h 325 30 1
7 128 1,080 240,000 240,000 240,000 0 20h 350 30 1
8 180 1,525 6,000,000 6,000,000 12,000,000 0 2d 350 30 1
9 250 2,150 12,000,000 12,000,000 24,000,000 0 3d 350 30 1
10* 350 3,000 24,000,000 24,000,000 48,000,000 0 3d 350 30 1
11* 525 4,500 36,000,000 36,000,000 72,000,000 0 3d 350 30 1
















* Note: Any level 10 or 11 building upgrade requires 1 Cerulean Core to construct.

Gun Turret

Level Attack Health Crystal Gas Energy Uranium Time Range Rate Targets
1 60 300 0 100 0 0 1m 250 30 1
2 70 480 500 500 0 500 2m30s 275 30 1
3 80 560 1,200 1,200 0 1,200 6m 300 30 1
4 90 640 3,200 3,200 0 3,200 16m 325 30 1
5 100 720 8,000 8,000 0 8,000 40m 350 30 1
6 110 800 20,000 20,000 0 20,000 1h40m 350 30 1
7 120 880 50,000 50,000 0 50,000 4h 375 30 1
8 180 1,250 3,000,000 3,000,000 0 6,000,000 8h 375 30 1
9 200 1,750 6,000,000 6,000,000 0 12,000,000 1d 375 30 1
10* 280 2,500 12,000,000 12,000,000 0 24,000,000 2d 375 30 1
11* 420 3,750 18,000,000 18,000,000 0 24,000,000 3d 400 30 1
















* Note: Any level 10 or 11 building upgrade requires 1 Cerulean Core to construct.

X-1 Cannon

Level Attack Health Crystal Gas Energy Uranium Time Range Rate Targets Splash Radius
1 40 800 500 500 0 500 2m30s 200 30 1 30
2 50 880 1,200 1,200 0 1,200 6m 200 30 1 30
3 60 960 3,200 3,200 0 3,200 16m 200 30 1 30
4 70 1,040 8,000 8,000 0 8,000 40m 210 30 1 30
5 80 1,120 20,000 20,000 0 20,000 1h40m 210 30 1 30
6 90 1,200 50,000 50,000 0 50,000 4h 210 30 1 30
7 100 1,280 130,000 130,000 0 130,000 10h 220 30 1 30
8 140 1,800 6,000,000 6,000,000 0 12,000,000 20h 220 30 1 30
9 200 2,500 12,000,000 12,000,000 0 24,000,000 2d 220 30 1 30
10* 280 3,500 24,000,000 24,000,000 0 48,000,000 3d 220 30 1 30
11* 420 5,250 36,000,000 36,000,000 0 48,000,000 3d 220 30 1 30

















* Note: Any level 10 or 11 building upgrade requires 1 Cerulean Core to construct.

Advertisement