Talk:Engineering Lab/@comment-174.88.118.217-20140314151018/@comment-174.88.118.217-20140317185009

even adding range will still have some never fire away ...snipers dont fire away...but further testing and found what was 50% of why they would not work as they are supposed too...

orbital canon was one of the issue...i ran sims with no ress and was able to have more guns do the work...bottom line destroyed canon(yes loosing c core/v cores in this but dont want to manage having not having ressources...

still looking for some guidance on what part to place on what guns with what tokens i am sure some have idea..love damage/splash on incendiary turrets thats a good combo...