Talk:Attack Bunker/@comment-8729656-20130426150820

This thing is pretty much the turret to end all turrets.. If you manage to get this thing to level 16, which, if you have the means to get your CC that high you probably can [even as a free player who doesn't play much, I've managed that], then slap a 70+ range part [preferrably with splash or fire rate] on it and fill the damage boost, this thing will not only have two thirds more damage than an Anti Tank Turret of equal level [which can only hit factory units] and two more targets, but still be able to hit Devestators.. Back it up with an incendiary turret for berzerkers and no one will dare to harm the side of your base it's placed on.

It's also heavily economic, not requiring i-cores until level 10, and only needing a level 9 Engineering Lab for parts. Also only requiring 33 Disruptors to fill the boost [which, if you're like me, you have a stockpile of because they're cheaper to fill your unit training queue with.]

The only deficits are slow upgrade time, only being able to have two, and having to refill that boost on the off chance it actually gets destroyed, which is freakin' unlikely with 180k health.