Pyro

General information
Pyros are quite possibly the weakest units in the game. Pyros make excellent sacrifices for Pulse Tanks, but are harder to accidentally obtain than Marines and more expensive, at 1500.

Pyros are unlocked with a Level-3 Tech Lab. Pyros are trained in the Barracks.

Strategy
Pyros are really, really terrible units when it comes to lower or higher levels. They are best used behind a Sentinel. Because they are easily killed, they make great baits for towers to make Pulse Tanks turn to beast mode. Be careful in placing the squad of Sentinels/Pyros because a Tesla Tower or an X-1 Cannon can take out a Pyro in one hit. This unit can be won by completing the level 6 Barracks mission, which never needs to be completed due to new Fleet Academy building requirements.

Strengths: Weaknesses:
 * Decent damage
 * Good warp size
 * Embarassing for the defender
 * Usefull if high leveled
 * Bad health (least of any troop)
 * Rate of fire makes them practically incapable of firing a single shot in most settings
 * Speed is horrible
 * Usually they get killed before they can do any damage whatsoever
 * Range is atrocious, but probably it's best feature

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