Talk:Engineering Lab/@comment-99.45.40.50-20120906012454/@comment-4557698-20120911212402

In fact, I equipped EVERYTHING with splash damage. At least in my sector, everyone warps their units in one spot, making the splash damage a real killer. The only workarounds are:

a) Bombas/PTs, but they're good against anything.

b) warping units separated from each other, which means suicide.

c) using hi-level Devs, which are also overpowered. That's were snipers shine. They will outrange them and kill them even if Devs outrange normal turrets. And due to my base's design, even if they manage to destroy the first lines of defenses, they will be forced to warp outside my base due to combat structures in the way. Even if they clear out a decent spot and manage to warp near snipers, they will still have half base firing on them and killing them all.

This only works because most enemies are around/below my level and I have L13 Shield Gen. Most of them can't even take down my A1, let alone my main base (turret upgrades equal more or less the bonus from SG, so main base is virtually invincible unless SG is down).