Talk:Orbital Strike Cannon/@comment-204.191.138.123-20130426172739

Well kabam has stated they wanted to make supply depots worth something. The amount of resources a person can hold is way more than they would actually need. It doesn't cost that much resources to construct your buildings.

Resources are too easy to farm. Anyone who builds any resource collectos is truly just wasting their build times and space in their base. Supply depots don't need to be leveled up too much either. The resource converter is not worth upgrading past 9 if at all since you can farm factions so fast.

So they turn the resource collector into a defensive turret at level 16 to get people to actually build and upgrade it. Problem is that it is extremely expensive. Firstly, you need c-cores and v-cores. Secondly, if you equip it with a part from the engineering lab it only affects one turret because you can only build one per base. Unlike other turrets when you equip a part it affects multiple turrets. Also now with the new turret control building, multiple turrets will benefit from each upgrade.

The orbital strike cannon only cost 250k res per battle, so you supply depots don't need to be that high level. So kabam's goal to make supply depots and resources more relevant falls short.

To correct this problem would be to have the orbital strike cannon cost 10% of your remaining resources per battle. And however much resources that is will determine the damage. So if 10% of your res is well over 250k res then you will be doing more damage that battle. If it's less than you will be doing less damage. This makes supply depot capacity important in determining how powerful your orbital strike cannon is. It gives a reason to upgrade supply depots. Also since it will be consuming 10% of your resources per battle this will give people a reason to collect resources.

How you fix the problems with resource collectors now? Easy, have resources automatically go to your supply depots rather than having to click them each time. This will help make sure the orbital strike cannon always has some ammo. That would give them a slight more reason to build. Still not worth building in my opinion unless you increase their collection rate dramatically.