Talk:Attack Bunker/@comment-70.71.107.184-20130427053818/@comment-70.71.107.184-20130427113246

OK, so it does not use "Warp Slots" but instead it is "Build Time Units" (BTUs). We need a way to show that relationship with each Troop (like we 'all' know our "Warp Slots") or post it 'somewhere' for someone to locate. I guess toss the BTUs next to the Warp Slots on each Page now that it has become a formal "Unit of Measure".

What I am talking about (and trying to get incorporated into some sort of a Column) is that a

L3 Attack Bunker holds, and gives this much Boost: 36 Rhinos   for a total of +49.68 Damage Boost ... 6 Pyros    for a total of +49.98 Damage Boost 1 Titans   for a total of +41.66 Damage Boost 4 Shrikes  for a total of +44.44 Damage Boost 3 Devast. for a total of +49.98 Damage Boost

but

L4 Attack Bunker holds, and gives this much Boost:

72 Rhinos   for a total of +99.36 Damage Boost ... 12 Pyros    for a total of +99.96 Damage Boost 2 Titans   for a total of +83.32 Damage Boost 9 Shrikes  for a total of +99.99 Damage Boost 6 Devast. for a total of +83.32 Damage Boost

Sometimes the next Level holds 2X the Troops and gives 2 times the Bonus, other times it is less than two times as much. In the case of Shrikes it holds more than 2X but 10% more instead. That makes those Troops "better" (because they give a bigger Boost and don't cost a Core to do it).

It probably makes even more difference at higher Levels, and when you are closer to the line of getting more than double of a worthwhile Troop into a drop. No doubt at much higher Levels the AB can have any remaining space stuffed with a few smaller Troops; I'm just lucky to get a half dozen of one Troop into my puny ABs let alone shifting around is going to give ME more Bonus.