Talk:Shield Generator/@comment-122.61.130.24-20120608205016/@comment-68.189.107.107-20120609144505

I don't think there is any actual defense value. Each level is +10% to health and damage output, so, I figure that any tanking that is done is just the sheer amount of health that something has. Cannons for example, have a lot more in their base-value than other turrets.

((Your level + shield boost level) * 0.1) * Building starting values = end value.

Same goes for units and their damage/health, but they don't get a boost from the shield, just your actual level.